HTML <details> tagS2C Home   « HTML <details> tag

Definition

The <details> tag is used to specify additional information the user can open or close interactively.

Often used with the <summary> tag which displays a heading for the contents of the <details> tag.

The <details> tag was introduced in HTML5.

Example


<details>
  <summary>Server2Client Website</summary>
    <p>Tutorials on client and server programming.</p>
</details>
<details open>
  <summary>HTML</summary>
    <p>Latest Specification.</p>
</details>
Server2Client Website

Tutorials on client and server programming.

HTML

Latest Specification.

Required Attributes

NONE

Optional Attributes

open specifies whether the information in the <details> tag is open or closed.


<details open></details>.

Global Attributes

Common

class - specifies a classname for the element allowing you to apply the style of the predefined class to the content.


<details class="classname">Details content here</details>

id - specifies a unique id for the element allowing you to apply the style of the predefined id to the content.


<details id="idname">Details content here</details>

style - specifies an inline style for the element allowing you to apply the style to the content.


<details style="color:red;text-align:left">Details content here</details>

title - specifies extra information about the content.


<details title="information about the content">Details content here</details>

Keyboard

accesskey - specifies a keyboard shortcut to associate with the element.


<details accesskey="aKeyValue">Details content here</details>

tabindex - specifies a tab order for the element.


<details tabindex="someNumber">Details content here</details>

Language

dir - specifies the directional flow of the content.


<details dir="ltr">Details content here</details>   <!-- Executes the go() function -->

<details dir="rtl">Details content here</details>   <!-- Executes the go() function -->

lang - specifies a language code for the content of the element.


<details lang="en">Details content here</details>

spellcheck - specifies whether the element is to have its spelling checked.


<!-- Valid values are true and  false - default is inherited / browser specific. -->
<details spellcheck="true">Details content here</details>

translate - specifies whether the content of the element can be translated.


<!-- Valid values are yes and  no - default is yes. -->
<details translate="no">Details content here</details> 

Miscellaneous

contenteditable - specifies whether the content of the element is editable.


<!-- Valid values are true and  false - default is inherited. -->
<details contenteditable="false">Details content here</details> 

draggable - specifies whether the the element is draggable.

Only text selections, images, and links can be dragged.


<!-- Valid values are true and  false - default is browser specific. -->
<details draggable="true">Details content here</details>

hidden - specifies whether the element is not yet, or no longer, relevant.


<!-- Valid values are an empty string or hidden -->
<details hidden>Details content here</details> 
<details hidden="hidden">Details content here</details> 

Event Attributes

Document

onabort - The JavaScript code to be run on abort.


<details onabort="go()">Details content here</details>   <!-- Executes the go() function -->

onerror - The JavaScript code to be run when an error occurs when the file is being loaded.


<details onerror="go()">Details content here</details>   <!-- Executes the go() function -->

onload - The JavaScript code to be run when the document is loaded.


<details onload="go()">Details content here</details>   <!-- Executes the go() function -->

onresize - The JavaScript code to be run when the browser window is resized.


<details onresize="go()">Details content here</details>   <!-- Executes the go() function -->

onscroll - The JavaScript code to be run when the scrollbar of an element is being scrolled.


<details onscroll="go()">Details content here</details>   <!-- Executes the go() function -->

onunload - The JavaScript code to be run once a page has unloaded or the browser window has been closed.


<details onunload="go()">Details content here</details>   <!-- Executes the go() function -->

Document Element

oncopy - The JavaScript code to be run when the user copies the content of an element.


<details oncopy="go()">Details content here</details>   <!-- Executes the go() function -->

oncut - The JavaScript code to be run when the user cuts the content of an element.


<details oncut="go()">Details content here</details>   <!-- Executes the go() function -->

onpaste - The JavaScript code to be run when the user pastes some content into an element.


<details onpaste="go()">Details content here</details>   <!-- Executes the go() function -->

Drag and Drop

ondrag - The JavaScript code to be run when an element is dragged.


<details ondrag="go()">Details content here</details>   <!-- Executes the go() function -->

ondragend - The JavaScript code to be run when an element has stopped being dragged.


<details ondragend="go()">Details content here</details>   <!-- Executes the go() function -->

ondragenter - The JavaScript code to be run when an element has been dragged to a valid drop target.


<details ondragenter="go()">Details content here</details>   <!-- Executes the go() function -->

ondragleave - The JavaScript code to be run when an element leaves a valid drop target.


<details ondragleave="go()">Details content here</details>   <!-- Executes the go() function -->

ondragover - The JavaScript code to be run when an element is being dragged over a valid drop target.


<details ondragover="go()">Details content here</details>   <!-- Executes the go() function -->

ondragstart - The JavaScript code to be run at the start of a drag operation.


<details ondragstart="go()">Details content here</details>   <!-- Executes the go() function -->

ondrop - The JavaScript code to be run when dragged element is being dropped.


<details ondrop="go()">Details content here</details>   <!-- Executes the go() function -->

Form

onblur - The JavaScript code to be run on abort.


<details onblur="go()">Details content here</details>   <!-- Executes the go() function -->

onchange - The JavaScript code to be run when object changed and attempt to leave field.


<details onchange="go()">Details content here</details>   <!-- Executes the go() function -->

oncontextmenu - The JavaScript code to be run when a context menu is triggered.


<details oncontextmenu="go()">Details content here</details>   <!-- Executes the go() function -->

onfocus - The JavaScript code to be run when the element gets focus.


<details onfocus="go()">Details content here</details>   <!-- Executes the go() function -->

oninput - The JavaScript code to be run when an element gets user input.


<details oninput="go()">Details content here</details>   <!-- Executes the go() function -->

oninvalid - The JavaScript code to be run when an element is invalid.


<details oninvalid="go()">Details content here</details>   <!-- Executes the go() function -->

onreset - The JavaScript code to be run when the reset button of a form is clicked.


<details onreset="go()">Details content here</details>   <!-- Executes the go() function -->

onselect - The JavaScript code to be run when some or all of the contents of an object are selected.


<details onselect="go()">Details content here</details>   <!-- Executes the go() function -->

onsubmit - The JavaScript code to be run when a form is submitted.


<details onsubmit="go()">Details content here</details>   <!-- Executes the go() function -->

Keyboard

onkeydown - The JavaScript code to be run when an element is in focus and keyboard key is pressed.


<details onkeydown="go()">Details content here</details>   <!-- Executes the go() function -->

onkeypress - The JavaScript code to be run when an element is in focus and keyboard key is pressed down and released.


<details onkeypress="go()">Details content here</details>   <!-- Executes the go() function -->

onkeyup - The JavaScript code to be run when an element is in focus and keyboard key is released.


<details onkeyup="go()">Details content here</details>   <!-- Executes the go() function -->

Media

oncanplay - The JavaScript code to be run when a file has buffered enough so it is ready to start playing.


<details oncanplay="go()">Details content here</details>   <!-- Executes the go() function -->

oncanplaythrough - The JavaScript code to be run when a file can be played all the way to the end without further need of buffering.


<details oncanplaythrough="go()">Details content here</details>   <!-- Executes the go() function -->

oncuechange - The JavaScript code to be run when the cue changes when using the track element.


<details oncuechange="go()">Details content here</details>   <!-- Executes the go() function -->

ondurationchange - The JavaScript code to be run when the length of the media is changed.


<details ondurationchange="go()">Details content here</details>   <!-- Executes the go() function -->

onemptied - The JavaScript code to be run when a media resource element suddenly becomes empty, usually due to an error.


<details onemptied="go()">Details content here</details>   <!-- Executes the go() function -->

onended - The JavaScript code to be run when the media has reach the end.


<details onended="go()">Details content here</details>   <!-- Executes the go() function -->

onloadeddata - The JavaScript code to be run when media data is loaded and playback can start.


<details onloadeddata="go()">Details content here</details>   <!-- Executes the go() function -->

onloadedmetadata - The JavaScript code to be run when metadata has been loaded.


<details onloadedmetadata="go()">Details content here</details>   <!-- Executes the go() function -->

onloadstart - The JavaScript code to be run when the media resource has started loading.


<details onloadstart="go()">Details content here</details>   <!-- Executes the go() function -->

onpause - The JavaScript code to be run when the media resource has been paused.


<details onpause="go()">Details content here</details>   <!-- Executes the go() function -->

onplay - The JavaScript code to be run when the media resource starts playback.


<details onplay="go()">Details content here</details>   <!-- Executes the go() function -->

onplaying - The JavaScript code to be run when playback has already begun.


<details onplaying="go()">Details content here</details>   <!-- Executes the go() function -->

onprogress - The JavaScript code to be run when the browser is fetching the media data.


<details onprogress="go()">Details content here</details>   <!-- Executes the go() function -->

onratechange - The JavaScript code to be run when the playback rate changes.


<details onratechange="go()">Details content here</details>   <!-- Executes the go() function -->

onseeked - The JavaScript code to be run when the seeking attribute is set to false indicating that seeking has finished.


<details onseeked="go()">Details content here</details>   <!-- Executes the go() function -->

onseeking - The JavaScript code to be run hen the seeking attribute is set to true indicating that seeking is currently active.


<details onseeking="go()">Details content here</details>   <!-- Executes the go() function -->

onstalled - The JavaScript code to be run when the browser is unable to continue fetching media data.


<details onstalled="go()">Details content here</details>   <!-- Executes the go() function -->

onsuspend - The JavaScript code to be run when media data has stopped before being completely loaded.


<details onsuspend="go()">Details content here</details>   <!-- Executes the go() function -->

ontimeupdate - The JavaScript code to be run when the media resources current playback position has changed.


<details ontimeupdate="go()">Details content here</details>   <!-- Executes the go() function -->

onvolumechange - The JavaScript code to be run when the volume has changed or been muted.


<details onvolumechange="go()">Details content here</details>   <!-- Executes the go() function -->

onwaiting - The JavaScript code to be run when the media resource has paused but is expected to resume.


<details onwaiting="go()">Details content here</details>   <!-- Executes the go() function -->

Mouse

onclick - The JavaScript code to be run when a mouse is clicked on the element.


<details onclick="go()">Details content here</details>   <!-- Executes the go() function -->

ondblclick - The JavaScript code to be run when a mouse is double clicked on the element.


<details ondblclick="go()">Details content here</details>   <!-- Executes the go() function -->

onmousedown - The JavaScript code to be run when the mouse button is pressed down while the cursor is over the element.


<details onmousedown="go()">Details content here</details>   <!-- Executes the go() function -->

onmousemove - The JavaScript code to be run when the mouse button is moved.


<details onmousemove="go()">Details content here</details>   <!-- Executes the go() function -->

onmouseout - The JavaScript code to be run when the mouse cursor moves off an element.


<details onmouseout="go()">Details content here</details>   <!-- Executes the go() function -->

onmouseover - The JavaScript code to be run when the mouse cursor moves over an element.


<details onmouseover="go()">Details content here</details>   <!-- Executes the go() function -->

onmouseup - The JavaScript code to be run when the mouse button is released while the cursor is over the element.


<details onmouseup="go()">Details content here</details>   <!-- Executes the go() function -->

onwheel - The JavaScript code to be run when the mouse wheel rolls up or down over an element.


<details onwheel="go()">Details content here</details>   <!-- Executes the go() function -->

Window

NONE

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