HTML <noscript> tagS2C Home   « HTML <noscript> tag

Definition

The <noscript> tag allows us to do non script based rendering when JavaScript is turned off in the browser or not supported by the browser.

Example


<noscript>Text only visible when JavaScript is turned off or unavailable.</noscript>

Required Attributes

NONE

Optional Attributes

NONE

Global Attributes

Common

class - specifies a classname for the element allowing you to apply the style of the predefined class to the content.


<noscript class="classname">No script text here</noscript>

id - specifies a unique id for the element allowing you to apply the style of the predefined id to the content.


<noscript id="idname">No script text here</noscript>

style - specifies an inline style for the element allowing you to apply the style to the content.


<noscript style="color:red;text-align:left">No script text here</noscript>

title - specifies extra information about the content.


<noscript title="information about the content">No script text here</noscript>

Keyboard

accesskey - specifies a keyboard shortcut to associate with the element.


<noscript accesskey="aKeyValue">No script text here</noscript>

tabindex - specifies a tab order for the element.


<noscript tabindex="someNumber">No script text here</noscript>

Language

dir - specifies the directional flow of the content.


   <!-- The text will flow from left to right -->
<noscript dir="ltr">No script text here</noscript>
   <!-- The text will flow from right to left -->
<noscript dir="rtl">No script text here</noscript>

lang - specifies a language code for the content of the element.


<noscript lang="en">No script text here</noscript>

spellcheck - specifies whether the element is to have its spelling checked.


<!-- Valid values are true and  false - default is inherited / browser specific. -->
<noscript spellcheck="true">No script text here</noscript>

translate - specifies whether the content of the element can be translated.


<!-- Valid values are yes and  no - default is yes. -->
<noscript translate="no">No script text here</noscript> 

Miscellaneous

contenteditable - specifies whether the content of the element is editable.


<!-- Valid values are true and  false - default is inherited. -->
<noscript contenteditable="false">No script text here</noscript> 

draggable - specifies whether the the element is draggable.

Only text selections, images, and links can be dragged.


<!-- Valid values are true and  false - default is browser specific. -->
<noscript draggable="true">No script text here</noscript>

hidden - specifies whether the element is not yet, or no longer, relevant.


<!-- Valid values are an empty string or hidden -->
<noscript hidden>No script text here</noscript> 
<noscript hidden="hidden">No script text here</noscript> 

Event Attributes

Document

onabort - The JavaScript code to be run on abort.


<noscript onabort="go()">No script text here</noscript>   <!-- Executes the go() function -->

onerror - The JavaScript code to be run when an error occurs when the file is being loaded.


<noscript onerror="go()">No script text here</noscript>   <!-- Executes the go() function -->

onload - The JavaScript code to be run when the document is loaded.


<noscript onload="go()">No script text here</noscript>   <!-- Executes the go() function -->

onresize - The JavaScript code to be run when the browser window is resized.


<noscript onresize="go()">No script text here</noscript>   <!-- Executes the go() function -->

onscroll - The JavaScript code to be run when the scrollbar of an element is being scrolled.


<noscript onscroll="go()">No script text here</noscript>   <!-- Executes the go() function -->

onunload - The JavaScript code to be run once a page has unloaded or the browser window has been closed.


<noscript onunload="go()">No script text here</noscript>   <!-- Executes the go() function -->

Document Element

oncopy - The JavaScript code to be run when the user copies the content of an element.


<noscript oncopy="go()">No script text here</noscript>   <!-- Executes the go() function -->

oncut - The JavaScript code to be run when the user cuts the content of an element.


<noscript oncut="go()">No script text here</noscript>   <!-- Executes the go() function -->

onpaste - The JavaScript code to be run when the user pastes some content into an element.


<noscript onpaste="go()">No script text here</noscript>   <!-- Executes the go() function -->

Drag and Drop

ondrag - The JavaScript code to be run when an element is dragged.


<noscript ondrag="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondragend - The JavaScript code to be run when an element has stopped being dragged.


<noscript ondragend="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondragenter - The JavaScript code to be run when an element has been dragged to a valid drop target.


<noscript ondragenter="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondragleave - The JavaScript code to be run when an element leaves a valid drop target.


<noscript ondragleave="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondragover - The JavaScript code to be run when an element is being dragged over a valid drop target.


<noscript ondragover="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondragstart - The JavaScript code to be run at the start of a drag operation.


<noscript ondragstart="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondrop - The JavaScript code to be run when dragged element is being dropped.


<noscript ondrop="go()">No script text here</noscript>   <!-- Executes the go() function -->

Form

onblur - The JavaScript code to be run on abort.


<noscript onblur="go()">No script text here</noscript>   <!-- Executes the go() function -->

onchange - The JavaScript code to be run when object changed and attempt to leave field.


<noscript onchange="go()">No script text here</noscript>   <!-- Executes the go() function -->

oncontextmenu - The JavaScript code to be run when a context menu is triggered.


<noscript oncontextmenu="go()">No script text here</noscript>   <!-- Executes the go() function -->

onfocus - The JavaScript code to be run when the element gets focus.


<noscript onfocus="go()">No script text here</noscript>   <!-- Executes the go() function -->

oninput - The JavaScript code to be run when an element gets user input.


<noscript oninput="go()">No script text here</noscript>   <!-- Executes the go() function -->

oninvalid - The JavaScript code to be run when an element is invalid.


<noscript oninvalid="go()">No script text here</noscript>   <!-- Executes the go() function -->

onreset - The JavaScript code to be run when the reset button of a form is clicked.


<noscript onreset="go()">No script text here</noscript>   <!-- Executes the go() function -->

onselect - The JavaScript code to be run when some or all of the contents of an object are selected.


<noscript onselect="go()">No script text here</noscript>   <!-- Executes the go() function -->

onsubmit - The JavaScript code to be run when a form is submitted.


<noscript onsubmit="go()">No script text here</noscript>   <!-- Executes the go() function -->

Keyboard

onkeydown - The JavaScript code to be run when an element is in focus and keyboard key is pressed.


<noscript onkeydown="go()">No script text here</noscript>   <!-- Executes the go() function -->

onkeypress - The JavaScript code to be run when an element is in focus and keyboard key is pressed down and released.


<noscript onkeypress="go()">No script text here</noscript>   <!-- Executes the go() function -->

onkeyup - The JavaScript code to be run when an element is in focus and keyboard key is released.


<noscript onkeyup="go()">No script text here</noscript>   <!-- Executes the go() function -->

Media

oncanplay - The JavaScript code to be run when a file has buffered enough so it is ready to start playing.


<noscript oncanplay="go()">No script text here</noscript>   <!-- Executes the go() function -->

oncanplaythrough - The JavaScript code to be run when a file can be played all the way to the end without further need of buffering.


<noscript oncanplaythrough="go()">No script text here</noscript>   <!-- Executes the go() function -->

oncuechange - The JavaScript code to be run when the cue changes when using the track element.


<noscript oncuechange="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondurationchange - The JavaScript code to be run when the length of the media is changed.


<noscript ondurationchange="go()">No script text here</noscript>   <!-- Executes the go() function -->

onemptied - The JavaScript code to be run when a media resource element suddenly becomes empty, usually due to an error.


<noscript onemptied="go()">No script text here</noscript>   <!-- Executes the go() function -->

onended - The JavaScript code to be run when the media has reach the end.


<noscript onended="go()">No script text here</noscript>   <!-- Executes the go() function -->

onloadeddata - The JavaScript code to be run when media data is loaded and playback can start.


<noscript onloadeddata="go()">No script text here</noscript>   <!-- Executes the go() function -->

onloadedmetadata - The JavaScript code to be run when metadata has been loaded.


<noscript onloadedmetadata="go()">No script text here</noscript>   <!-- Executes the go() function -->

onloadstart - The JavaScript code to be run when the media resource has started loading.


<noscript onloadstart="go()">No script text here</noscript>   <!-- Executes the go() function -->

onpause - The JavaScript code to be run when the media resource has been paused.


<noscript onpause="go()">No script text here</noscript>   <!-- Executes the go() function -->

onplay - The JavaScript code to be run when the media resource starts playback.


<noscript onplay="go()">No script text here</noscript>   <!-- Executes the go() function -->

onplaying - The JavaScript code to be run when playback has already begun.


<noscript onplaying="go()">No script text here</noscript>   <!-- Executes the go() function -->

onprogress - The JavaScript code to be run when the browser is fetching the media data.


<noscript onprogress="go()">No script text here</noscript>   <!-- Executes the go() function -->

onratechange - The JavaScript code to be run when the playback rate changes.


<noscript onratechange="go()">No script text here</noscript>   <!-- Executes the go() function -->

onseeked - The JavaScript code to be run when the seeking attribute is set to false indicating that seeking has finished.


<noscript onseeked="go()">No script text here</noscript>   <!-- Executes the go() function -->

onseeking - The JavaScript code to be run hen the seeking attribute is set to true indicating that seeking is currently active.


<noscript onseeking="go()">No script text here</noscript>   <!-- Executes the go() function -->

onstalled - The JavaScript code to be run when the browser is unable to continue fetching media data.


<noscript onstalled="go()">No script text here</noscript>   <!-- Executes the go() function -->

onsuspend - The JavaScript code to be run when media data has stopped before being completely loaded.


<noscript onsuspend="go()">No script text here</noscript>   <!-- Executes the go() function -->

ontimeupdate - The JavaScript code to be run when the media resources current playback position has changed.


<noscript ontimeupdate="go()">No script text here</noscript>   <!-- Executes the go() function -->

onvolumechange - The JavaScript code to be run when the volume has changed or been muted.


<noscript onvolumechange="go()">No script text here</noscript>   <!-- Executes the go() function -->

onwaiting - The JavaScript code to be run when the media resource has paused but is expected to resume.


<noscript onwaiting="go()">No script text here</noscript>   <!-- Executes the go() function -->

Mouse

onclick - The JavaScript code to be run when a mouse is clicked on the element.


<noscript onclick="go()">No script text here</noscript>   <!-- Executes the go() function -->

ondblclick - The JavaScript code to be run when a mouse is double clicked on the element.


<noscript ondblclick="go()">No script text here</noscript>   <!-- Executes the go() function -->

onmousedown - The JavaScript code to be run when the mouse button is pressed down while the cursor is over the element.


<noscript onmousedown="go()">No script text here</noscript>   <!-- Executes the go() function -->

onmousemove - The JavaScript code to be run when the mouse button is moved.


<noscript onmousemove="go()">No script text here</noscript>   <!-- Executes the go() function -->

onmouseout - The JavaScript code to be run when the mouse cursor moves off an element.


<noscript onmouseout="go()">No script text here</noscript>   <!-- Executes the go() function -->

onmouseover - The JavaScript code to be run when the mouse cursor moves over an element.


<noscript onmouseover="go()">No script text here</noscript>   <!-- Executes the go() function -->

onmouseup - The JavaScript code to be run when the mouse button is released while the cursor is over the element.


<noscript onmouseup="go()">No script text here</noscript>   <!-- Executes the go() function -->

onwheel - The JavaScript code to be run when the mouse wheel rolls up or down over an element.


<noscript onwheel="go()">No script text here</noscript>   <!-- Executes the go() function -->

Window

NONE

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