HTML <time> tagS2C Home   « HTML <time> tag

Definition

The <time> tag is used for defining the date and/or time within a HTML document.

The <time> tag was introduced in HTML5.

Example


<p>Does early evening start at <time>3:00</time>, <time>4:00</time> or <time>5:00</time>?.</p>

Does early evening start at , or ?.

Required Attributes

NONE

Optional Attributes

datetime machine readable form of the <time> element which equates to the value within aforesaid element.


<time datetime="1970-01-01">Time information here</th>

Global Attributes

Common

class - specifies a classname for the element allowing you to apply the style of the predefined class to the content.


<time class="classname">Time information here</time>

id - specifies a unique id for the element allowing you to apply the style of the predefined id to the content.


<time id="idname">Time information here</time>

style - specifies an inline style for the element allowing you to apply the style to the content.


<time style="color:red;text-align:left">Time information here</time>

title - specifies extra information about the content.


<time title="information about the content">Time information here</time>

Keyboard

accesskey - specifies a keyboard shortcut to associate with the element.


<time accesskey="aKeyValue">Time information here</time>

tabindex - specifies a tab order for the element.


<time tabindex="someNumber">Time information here</time>

Language

dir - specifies the directional flow of the content.


<time dir="ltr">Time information here</time>   <!-- The text will flow from left to right -->
<time dir="rtl">Time information here</time>   <!-- The text will flow from right to left -->

lang - specifies a language code for the content of the element.


<time lang="en">Time information here</time>

spellcheck - specifies whether the element is to have its spelling checked.


<!-- Valid values are true and  false - default is inherited / browser specific. -->
<time spellcheck="true">Time information here</template>

translate - specifies whether the content of the element can be translated.


<!-- Valid values are yes and  no - default is yes. -->
<time translate="no">Time information here</time> 

Miscellaneous

contenteditable - specifies whether the content of the element is editable.


<!-- Valid values are true and  false - default is inherited. -->
<time contenteditable="false">Time information here</time> 

draggable - specifies whether the the element is draggable.

Only text selections, images, and links can be dragged.


<!-- Valid values are true and  false - default is browser specific. -->
<time draggable="true">Time information here</time>

hidden - specifies whether the element is not yet, or no longer, relevant.


<!-- Valid values are an empty string or hidden -->
<time hidden>Time information here</time> 
<time hidden="hidden">Time information here</time> 

Event Attributes

Document

onabort - The JavaScript code to be run on abort.


<time onabort="go()">Time information here</time>   <!-- Executes the go() function -->

onerror - The JavaScript code to be run when an error occurs when the file is being loaded.


<time onerror="go()">Time information here</time>   <!-- Executes the go() function -->

onload - The JavaScript code to be run when the document is loaded.


<time onload="go()">Time information here</time>   <!-- Executes the go() function -->

onresize - The JavaScript code to be run when the browser window is resized.


<time onresize="go()">Time information here</time>   <!-- Executes the go() function -->

onscroll - The JavaScript code to be run when the scrollbar of an element is being scrolled.


<time onscroll="go()">Time information here</time>   <!-- Executes the go() function -->

onunload - The JavaScript code to be run once a page has unloaded or the browser window has been closed.


<time onunload="go()">Time information here</time>   <!-- Executes the go() function -->

Document Element

oncopy - The JavaScript code to be run when the user copies the content of an element.


<time oncopy="go()">Time information here</time>   <!-- Executes the go() function -->

oncut - The JavaScript code to be run when the user cuts the content of an element.


<time oncut="go()">Time information here</time>   <!-- Executes the go() function -->

onpaste - The JavaScript code to be run when the user pastes some content into an element.


<time onpaste="go()">Time information here</time>   <!-- Executes the go() function -->

Drag and Drop

ondrag - The JavaScript code to be run when an element is dragged.


<time ondrag="go()">Time information here</time>   <!-- Executes the go() function -->

ondragend - The JavaScript code to be run when an element has stopped being dragged.


<time ondragend="go()">Time information here</time>   <!-- Executes the go() function -->

ondragenter - The JavaScript code to be run when an element has been dragged to a valid drop target.


<time ondragenter="go()">Time information here</time>   <!-- Executes the go() function -->

ondragleave - The JavaScript code to be run when an element leaves a valid drop target.


<time ondragleave="go()">Time information here</time>   <!-- Executes the go() function -->

ondragover - The JavaScript code to be run when an element is being dragged over a valid drop target.


<time ondragover="go()">Time information here</time>   <!-- Executes the go() function -->

ondragstart - The JavaScript code to be run at the start of a drag operation.


<time ondragstart="go()">Time information here</time>   <!-- Executes the go() function -->

ondrop - The JavaScript code to be run when dragged element is being dropped.


<time ondrop="go()">Time information here</time>   <!-- Executes the go() function -->

Form

onblur - The JavaScript code to be run on abort.


<time onblur="go()">Time information here</time>   <!-- Executes the go() function -->

onchange - The JavaScript code to be run when object changed and attempt to leave field.


<time onchange="go()">Time information here</time>   <!-- Executes the go() function -->

oncontextmenu - The JavaScript code to be run when a context menu is triggered.


<time oncontextmenu="go()">Time information here</time>   <!-- Executes the go() function -->

onfocus - The JavaScript code to be run when the element gets focus.


<time onfocus="go()">Time information here</time>   <!-- Executes the go() function -->

oninput - The JavaScript code to be run when an element gets user input.


<time oninput="go()">Time information here</time>   <!-- Executes the go() function -->

oninvalid - The JavaScript code to be run when an element is invalid.


<time oninvalid="go()">Time information here</time>   <!-- Executes the go() function -->

onreset - The JavaScript code to be run when the reset button of a form is clicked.


<time onreset="go()">Time information here</time>   <!-- Executes the go() function -->

onselect - The JavaScript code to be run when some or all of the contents of an object are selected.


<time onselect="go()">Time information here</time>   <!-- Executes the go() function -->

onsubmit - The JavaScript code to be run when a form is submitted.


<time onsubmit="go()">Time information here</time>   <!-- Executes the go() function -->

Keyboard

onkeydown - The JavaScript code to be run when an element is in focus and keyboard key is pressed.


<time onkeydown="go()">Time information here</time>   <!-- Executes the go() function -->

onkeypress - The JavaScript code to be run when an element is in focus and keyboard key is pressed down and released.


<time onkeypress="go()">Time information here</time>   <!-- Executes the go() function -->

onkeyup - The JavaScript code to be run when an element is in focus and keyboard key is released.


<time onkeyup="go()">Time information here</time>   <!-- Executes the go() function -->

Media

oncanplay - The JavaScript code to be run when a file has buffered enough so it is ready to start playing.


<time oncanplay="go()">Time information here</time>   <!-- Executes the go() function -->

oncanplaythrough - The JavaScript code to be run when a file can be played all the way to the end without further need of buffering.


<time oncanplaythrough="go()">Time information here</time>   <!-- Executes the go() function -->

oncuechange - The JavaScript code to be run when the cue changes when using the track element.


<time oncuechange="go()">Time information here</time>   <!-- Executes the go() function -->

ondurationchange - The JavaScript code to be run when the length of the media is changed.


<time ondurationchange="go()">Time information here</time>   <!-- Executes the go() function -->

onemptied - The JavaScript code to be run when a media resource element suddenly becomes empty, usually due to an error.


<time onemptied="go()">Time information here</time>   <!-- Executes the go() function -->

onended - The JavaScript code to be run when the media has reach the end.


<time onended="go()">Time information here</time>   <!-- Executes the go() function -->

onloadeddata - The JavaScript code to be run when media data is loaded and playback can start.


<time onloadeddata="go()">Time information here</time>   <!-- Executes the go() function -->

onloadedmetadata - The JavaScript code to be run when metadata has been loaded.


<time onloadedmetadata="go()">Time information here</time>   <!-- Executes the go() function -->

onloadstart - The JavaScript code to be run when the media resource has started loading.


<time onloadstart="go()">Time information here</time>   <!-- Executes the go() function -->

onpause - The JavaScript code to be run when the media resource has been paused.


<time onpause="go()">Time information here</time>   <!-- Executes the go() function -->

onplay - The JavaScript code to be run when the media resource starts playback.


<time onplay="go()">Time information here</time>   <!-- Executes the go() function -->

onplaying - The JavaScript code to be run when playback has already begun.


<time onplaying="go()">Time information here</time>   <!-- Executes the go() function -->

onprogress - The JavaScript code to be run when the browser is fetching the media data.


<time onprogress="go()">Time information here</time>   <!-- Executes the go() function -->

onratechange - The JavaScript code to be run when the playback rate changes.


<time onratechange="go()">Time information here</time>   <!-- Executes the go() function -->

onseeked - The JavaScript code to be run when the seeking attribute is set to false indicating that seeking has finished.


<time onseeked="go()">Time information here</time>   <!-- Executes the go() function -->

onseeking - The JavaScript code to be run hen the seeking attribute is set to true indicating that seeking is currently active.


<time onseeking="go()">Time information here</time>   <!-- Executes the go() function -->

onstalled - The JavaScript code to be run when the browser is unable to continue fetching media data.


<time onstalled="go()">Time information here</time>   <!-- Executes the go() function -->

onsuspend - The JavaScript code to be run when media data has stopped before being completely loaded.


<time onsuspend="go()">Time information here</time>   <!-- Executes the go() function -->

ontimeupdate - The JavaScript code to be run when the media resources current playback position has changed.


<time ontimeupdate="go()">Time information here</time>   <!-- Executes the go() function -->

onvolumechange - The JavaScript code to be run when the volume has changed or been muted.


<time onvolumechange="go()">Time information here</time>   <!-- Executes the go() function -->

onwaiting - The JavaScript code to be run when the media resource has paused but is expected to resume.


<time onwaiting="go()">Time information here</time>   <!-- Executes the go() function -->

Mouse

onclick - The JavaScript code to be run when a mouse is clicked on the element.


<time onclick="go()">Time information here</time>   <!-- Executes the go() function -->

ondblclick - The JavaScript code to be run when a mouse is double clicked on the element.


<time ondblclick="go()">Time information here</time>   <!-- Executes the go() function -->

onmousedown - The JavaScript code to be run when the mouse button is pressed down while the cursor is over the element.


<time onmousedown="go()">Time information here</time>   <!-- Executes the go() function -->

onmousemove - The JavaScript code to be run when the mouse button is moved.


<time onmousemove="go()">Time information here</time>   <!-- Executes the go() function -->

onmouseout - The JavaScript code to be run when the mouse cursor moves off an element.


<time onmouseout="go()">Time information here</time>   <!-- Executes the go() function -->

onmouseover - The JavaScript code to be run when the mouse cursor moves over an element.


<time onmouseover="go()">Time information here</time>   <!-- Executes the go() function -->

onmouseup - The JavaScript code to be run when the mouse button is released while the cursor is over the element.


<time onmouseup="go()">Time information here</time>   <!-- Executes the go() function -->

onwheel - The JavaScript code to be run when the mouse wheel rolls up or down over an element.


<time onwheel="go()">Time information here</time>   <!-- Executes the go() function -->

Window

NONE

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