HTML <article> tagS2C Home   « HTML <article> tag

Definition

The <article> tag is used to define self contained content such as a news article or blog post that could be displayed independently of the rest of the content of the page.

The <article> tag was introduced in HTML5.

Example


<article>
  <h4>Independent content</h4>
  <p>Content that could be contained on its own page independently of this pages content</p>
</article>

Independent content

Content that could be contained on its own page independently of this pages content

Required Attributes

NONE

Optional Attributes

NONE

Global Attributes

Common

class - specifies a classname for the element allowing you to apply the style of the predefined class to the content.


<article class="classname">Article content here</article>

id - specifies a unique id for the element allowing you to apply the style of the predefined id to the content.


<article id="idname">Article content here</article>

style - specifies an inline style for the element allowing you to apply the style to the content.


<article style="color:red;text-align:left">Article content here</article>

title - specifies extra information about the content.


<article title="information about the content">Article content here</article>

Keyboard

accesskey - specifies a keyboard shortcut to associate with the element.


<article accesskey="aKeyValue">Article content here</article>

tabindex - specifies a tab order for the element.


<article tabindex="someNumber">Article content here</article>

Language

dir - specifies the directional flow of the content.


<article dir="ltr">Article content here</article>   <!-- The text will flow from left to right -->
<article dir="rtl">Article content here</article>   <!-- The text will flow from right to left -->

lang - specifies a language code for the content of the element.


<article lang="en">Article content here</article>

spellcheck - specifies whether the element is to have its spelling checked.


<!-- Valid values are true and  false - default is inherited / browser specific. -->
<article spellcheck="true">Article content here</article>

translate - specifies whether the content of the element can be translated.


<!-- Valid values are yes and  no - default is yes. -->
<article translate="no">Article content here</article> 

Miscellaneous

contenteditable - specifies whether the content of the element is editable.


<!-- Valid values are true and  false - default is inherited. -->
<article contenteditable="false">Article content here</article> 

draggable - specifies whether the the element is draggable.

Only text selections, images, and links can be dragged.


<!-- Valid values are true and  false - default is browser specific. -->
<article draggable="true">Article content here</article>

hidden - specifies whether the element is not yet, or no longer, relevant.


<!-- Valid values are an empty string or hidden -->
<article hidden>Article content here</article> 
<article hidden="hidden">Article content here</article> 

Event Attributes

Document

onabort - The JavaScript code to be run on abort.


<article onabort="go()">Article content here</article>   <!-- Executes the go() function -->

onerror - The JavaScript code to be run when an error occurs when the file is being loaded.


<article onerror="go()">Article content here</article>   <!-- Executes the go() function -->

onload - The JavaScript code to be run when the document is loaded.


<article onload="go()">Article content here</article>   <!-- Executes the go() function -->

onresize - The JavaScript code to be run when the browser window is resized.


<article onresize="go()">Article content here</article>   <!-- Executes the go() function -->

onscroll - The JavaScript code to be run when the scrollbar of an element is being scrolled.


<article onscroll="go()">Article content here</article>   <!-- Executes the go() function -->

onunload - The JavaScript code to be run once a page has unloaded or the browser window has been closed.


<article onunload="go()">Article content here</article>   <!-- Executes the go() function -->

Document Element

oncopy - The JavaScript code to be run when the user copies the content of an element.


<article oncopy="go()">Article content here</article>   <!-- Executes the go() function -->

oncut - The JavaScript code to be run when the user cuts the content of an element.


<article oncut="go()">Article content here</article>   <!-- Executes the go() function -->

onpaste - The JavaScript code to be run when the user pastes some content into an element.


<article onpaste="go()">Article content here</article>   <!-- Executes the go() function -->

Drag and Drop

ondrag - The JavaScript code to be run when an element is dragged.


<article ondrag="go()">Article content here</article>   <!-- Executes the go() function -->

ondragend - The JavaScript code to be run when an element has stopped being dragged.


<article ondragend="go()">Article content here</article>   <!-- Executes the go() function -->

ondragenter - The JavaScript code to be run when an element has been dragged to a valid drop target.


<article ondragenter="go()">Article content here</article>   <!-- Executes the go() function -->

ondragleave - The JavaScript code to be run when an element leaves a valid drop target.


<article ondragleave="go()">Article content here</article>   <!-- Executes the go() function -->

ondragover - The JavaScript code to be run when an element is being dragged over a valid drop target.


<article ondragover="go()">Article content here</article>   <!-- Executes the go() function -->

ondragstart - The JavaScript code to be run at the start of a drag operation.


<article ondragstart="go()">Article content here</article>   <!-- Executes the go() function -->

ondrop - The JavaScript code to be run when dragged element is being dropped.


<article ondrop="go()">Article content here</article>   <!-- Executes the go() function -->

Form

onblur - The JavaScript code to be run on abort.


<article onblur="go()">Article content here</article>   <!-- Executes the go() function -->

onchange - The JavaScript code to be run when object changed and attempt to leave field.


<article onchange="go()">Article content here</article>   <!-- Executes the go() function -->

oncontextmenu - The JavaScript code to be run when a context menu is triggered.


<article oncontextmenu="go()">Article content here</article>   <!-- Executes the go() function -->

onfocus - The JavaScript code to be run when the element gets focus.


<article onfocus="go()">Article content here</article>   <!-- Executes the go() function -->

oninput - The JavaScript code to be run when an element gets user input.


<article oninput="go()">Article content here</article>   <!-- Executes the go() function -->

oninvalid - The JavaScript code to be run when an element is invalid.


<article oninvalid="go()">Article content here</article>   <!-- Executes the go() function -->

onreset - The JavaScript code to be run when the reset button of a form is clicked.


<article onreset="go()">Article content here</article>   <!-- Executes the go() function -->

onselect - The JavaScript code to be run when some or all of the contents of an object are selected.


<article onselect="go()">Article content here</article>   <!-- Executes the go() function -->

onsubmit - The JavaScript code to be run when a form is submitted.


<article onsubmit="go()">Article content here</article>   <!-- Executes the go() function -->

Keyboard

onkeydown - The JavaScript code to be run when an element is in focus and keyboard key is pressed.


<article onkeydown="go()">Article content here</article>   <!-- Executes the go() function -->

onkeypress - The JavaScript code to be run when an element is in focus and keyboard key is pressed down and released.


<article onkeypress="go()">Article content here</article>   <!-- Executes the go() function -->

onkeyup - The JavaScript code to be run when an element is in focus and keyboard key is released.


<article onkeyup="go()">Article content here</article>   <!-- Executes the go() function -->

Media

oncanplay - The JavaScript code to be run when a file has buffered enough so it is ready to start playing.


<article oncanplay="go()">Article content here</article>   <!-- Executes the go() function -->

oncanplaythrough - The JavaScript code to be run when a file can be played all the way to the end without further need of buffering.


<article oncanplaythrough="go()">Article content here</article>   <!-- Executes the go() function -->

oncuechange - The JavaScript code to be run when the cue changes when using the track element.


<article oncuechange="go()">Article content here</article>   <!-- Executes the go() function -->

ondurationchange - The JavaScript code to be run when the length of the media is changed.


<article ondurationchange="go()">Article content here</article>   <!-- Executes the go() function -->

onemptied - The JavaScript code to be run when a media resource element suddenly becomes empty, usually due to an error.


<article onemptied="go()">Article content here</article>   <!-- Executes the go() function -->

onended - The JavaScript code to be run when the media has reach the end.


<article onended="go()">Article content here</article>   <!-- Executes the go() function -->

onloadeddata - The JavaScript code to be run when media data is loaded and playback can start.


<article onloadeddata="go()">Article content here</article>   <!-- Executes the go() function -->

onloadedmetadata - The JavaScript code to be run when metadata has been loaded.


<article onloadedmetadata="go()">Article content here</article>   <!-- Executes the go() function -->

onloadstart - The JavaScript code to be run when the media resource has started loading.


<article onloadstart="go()">Article content here</article>   <!-- Executes the go() function -->

onpause - The JavaScript code to be run when the media resource has been paused.


<article onpause="go()">Article content here</article>   <!-- Executes the go() function -->

onplay - The JavaScript code to be run when the media resource starts playback.


<article onplay="go()">Article content here</article>   <!-- Executes the go() function -->

onplaying - The JavaScript code to be run when playback has already begun.


<article onplaying="go()">Article content here</article>   <!-- Executes the go() function -->

onprogress - The JavaScript code to be run when the browser is fetching the media data.


<article onprogress="go()">Article content here</article>   <!-- Executes the go() function -->

onratechange - The JavaScript code to be run when the playback rate changes.


<article onratechange="go()">Article content here</article>   <!-- Executes the go() function -->

onseeked - The JavaScript code to be run when the seeking attribute is set to false indicating that seeking has finished.


<article onseeked="go()">Article content here</article>   <!-- Executes the go() function -->

onseeking - The JavaScript code to be run hen the seeking attribute is set to true indicating that seeking is currently active.


<article onseeking="go()">Article content here</article>   <!-- Executes the go() function -->

onstalled - The JavaScript code to be run when the browser is unable to continue fetching media data.


<article onstalled="go()">Article content here</article>   <!-- Executes the go() function -->

onsuspend - The JavaScript code to be run when media data has stopped before being completely loaded.


<article onsuspend="go()">Article content here</article>   <!-- Executes the go() function -->

ontimeupdate - The JavaScript code to be run when the media resources current playback position has changed.


<article ontimeupdate="go()">Article content here</article>   <!-- Executes the go() function -->

onvolumechange - The JavaScript code to be run when the volume has changed or been muted.


<article onvolumechange="go()">Article content here</article>   <!-- Executes the go() function -->

onwaiting - The JavaScript code to be run when the media resource has paused but is expected to resume.


<article onwaiting="go()">Article content here</article>   <!-- Executes the go() function -->

Mouse

onclick - The JavaScript code to be run when a mouse is clicked on the element.


<article onclick="go()">Article content here</article>   <!-- Executes the go() function -->

ondblclick - The JavaScript code to be run when a mouse is double clicked on the element.


<article ondblclick="go()">Article content here</article>   <!-- Executes the go() function -->

onmousedown - The JavaScript code to be run when the mouse button is pressed down while the cursor is over the element.


<article onmousedown="go()">Article content here</article>   <!-- Executes the go() function -->

onmousemove - The JavaScript code to be run when the mouse button is moved.


<article onmousemove="go()">Article content here</article>   <!-- Executes the go() function -->

onmouseout - The JavaScript code to be run when the mouse cursor moves off an element.


<article onmouseout="go()">Article content here</article>   <!-- Executes the go() function -->

onmouseover - The JavaScript code to be run when the mouse cursor moves over an element.


<article onmouseover="go()">Article content here</article>   <!-- Executes the go() function -->

onmouseup - The JavaScript code to be run when the mouse button is released while the cursor is over the element.


<article onmouseup="go()">Article content here</article>   <!-- Executes the go() function -->

onwheel - The JavaScript code to be run when the mouse wheel rolls up or down over an element.


<article onwheel="go()">Article content here</article>   <!-- Executes the go() function -->span>

Window

NONE

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