HTML <legend> tagS2C Home   « HTML <legend> tag

Definition

The <legend> tag is used for defining a title or explanation for parent of the <legend> tag which can be a <details>, <fieldset> or <figure> element.

Example


<form action="../htmlintermediate/simpleform.html" method="get">
  <fieldset>
    <legend>Pie Survey</legend>
  <p>Name:<input type="text" name="name"></p>
  <p>Which pie do you prefer?:</p>
  <p><input type="radio" name="pie" checked="checked" value="chicken"> Chicken</p>
  <p><input type="radio" name="pie" value="fish"> Fish</p>
  <p><input type="radio" name="pie" value="shepherds"> Shepherds</p>
  <p>Other stuff you wanna tell us about pies:</p>
  <p><textarea rows="3" cols="30" name="comments"></textarea></p>
  <p>Submit your information:</p>
  <p><input type="submit" value="Submit"></p>
  </fieldset>
</form>
Pie Survey

Name:

Which pie do you prefer?:

Chicken

Fish

Shepherds

Other stuff you wanna tell us about pies:

Submit your information:

Required Attributes

NONE

Optional Attributes

align - deprecated - use CSS instead.

Global Attributes

Common

accesskey - specifies a keyboard shortcut to an element.


<legend accesskey="a">Legend text here</legend>

class - specifies a classname for the element allowing you to apply the style of the predefined class to the content.


<legend class="classname">Legend text here</legend>

id - specifies a unique id for the element allowing you to apply the style of the predefined id to the content.


<legend id="idname">Legend text here</legend>

style - specifies an inline style for the element allowing you to apply the style to the content.


<legend style="color:red;text-align:left">Legend text here</legend>

title - specifies extra information about the content.


<legend title="information about the content">Some text here</legend>

Keyboard

accesskey - specifies a keyboard shortcut to associate with the element.


<legend accesskey="aKeyValue">Legend text here</legend>

tabindex - specifies a tab order for the element.


<legend tabindex="someNumber">Legend text here</legend>

Language

dir - specifies the directional flow of the content.


   <!-- The text will flow from left to right -->
<legend dir="ltr">Legend text here</legend>

   <!-- The text will flow from right to left -->
<legend dir="rtl">Legend text here</legend>

lang - specifies a language code for the content of the element.


<legend lang="en">Legend text here</legend>

spellcheck - specifies whether the element is to have its spelling checked.


<!-- Valid values are true and  false - default is inherited / browser specific. -->
<legend spellcheck="true">Legend text here</legend>

translate - specifies whether the content of the element can be translated.


<!-- Valid values are yes and  no - default is yes. -->
<legend translate="no">Legend text here</legend> 

Miscellaneous

contenteditable - specifies whether the content of the element is editable.


<!-- Valid values are true and  false - default is inherited. -->
<legend contenteditable="false">Legend text here</legend> 

draggable - specifies whether the the element is draggable.

Only text selections, images, and links can be dragged.


<!-- Valid values are true and  false - default is browser specific. -->
<legend draggable="true">Legend text here</legend>

hidden - specifies whether the element is not yet, or no longer, relevant.


<!-- Valid values are an empty string or hidden -->
<legend hidden>Legend text here</legend> 
<legend hidden="hidden">Legend text here</legend> 

Event Attributes

Document

onabort - The JavaScript code to be run on abort.


<legend onabort="go()">Legend text here</legend>   <!-- Executes the go() function -->

onerror - The JavaScript code to be run when an error occurs when the file is being loaded.


<legend onerror="go()">Legend text here</legend>   <!-- Executes the go() function -->

onload - The JavaScript code to be run when the document is loaded.


<legend onload="go()">Legend text here</legend>   <!-- Executes the go() function -->

onresize - The JavaScript code to be run when the browser window is resized.


<legend onresize="go()">Legend text here</legend>   <!-- Executes the go() function -->

onscroll - The JavaScript code to be run when the scrollbar of an element is being scrolled.


<legend onscroll="go()">Legend text here</legend>   <!-- Executes the go() function -->

onunload - The JavaScript code to be run once a page has unloaded or the browser window has been closed.


<legend onunload="go()">Legend text here</legend>   <!-- Executes the go() function -->

Document Element

oncopy - The JavaScript code to be run when the user copies the content of an element.


<legend oncopy="go()">Legend text here</legend>   <!-- Executes the go() function -->

oncut - The JavaScript code to be run when the user cuts the content of an element.


<legend oncut="go()">Legend text here</legend>   <!-- Executes the go() function -->

onpaste - The JavaScript code to be run when the user pastes some content into an element.


<legend onpaste="go()">Legend text here</legend>   <!-- Executes the go() function -->

Drag and Drop

ondrag - The JavaScript code to be run when an element is dragged.


<legend ondrag="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondragend - The JavaScript code to be run when an element has stopped being dragged.


<legend ondragend="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondragenter - The JavaScript code to be run when an element has been dragged to a valid drop target.


<legend ondragenter="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondragleave - The JavaScript code to be run when an element leaves a valid drop target.


<legend ondragleave="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondragover - The JavaScript code to be run when an element is being dragged over a valid drop target.


<legend ondragover="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondragstart - The JavaScript code to be run at the start of a drag operation.


<legend ondragstart="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondrop - The JavaScript code to be run when dragged element is being dropped.


<legend ondrop="go()">Legend text here</legend>   <!-- Executes the go() function -->

Form

onblur - The JavaScript code to be run on abort.


<legend onblur="go()">Legend text here</legend>   <!-- Executes the go() function -->

onchange - The JavaScript code to be run when object changed and attempt to leave field.


<legend onchange="go()">Legend text here</legend>   <!-- Executes the go() function -->

oncontextmenu - The JavaScript code to be run when a context menu is triggered.


<legend oncontextmenu="go()">Legend text here</legend>   <!-- Executes the go() function -->

onfocus - The JavaScript code to be run when the element gets focus.


<legend onfocus="go()">Legend text here</legend>   <!-- Executes the go() function -->

oninput - The JavaScript code to be run when an element gets user input.


<legend oninput="go()">Legend text here</legend>   <!-- Executes the go() function -->

oninvalid - The JavaScript code to be run when an element is invalid.


<legend oninvalid="go()">Legend text here</legend>   <!-- Executes the go() function -->

onreset - The JavaScript code to be run when the reset button of a form is clicked.


<legend onreset="go()">Legend text here</legend>   <!-- Executes the go() function -->

onselect - The JavaScript code to be run when some or all of the contents of an object are selected.


<legend onselect="go()">Legend text here</legend>   <!-- Executes the go() function -->

onsubmit - The JavaScript code to be run when a form is submitted.


<legend onsubmit="go()">Legend text here</legend>   <!-- Executes the go() function -->

Keyboard

onkeydown - The JavaScript code to be run when an element is in focus and keyboard key is pressed.


<legend onkeydown="go()">Legend text here</legend>   <!-- Executes the go() function -->

onkeypress - The JavaScript code to be run when an element is in focus and keyboard key is pressed down and released.


<legend onkeypress="go()">Legend text here</legend>   <!-- Executes the go() function -->

onkeyup - The JavaScript code to be run when an element is in focus and keyboard key is released.


<legend onkeyup="go()">Legend text here</legend>   <!-- Executes the go() function -->

Media

oncanplay - The JavaScript code to be run when a file has buffered enough so it is ready to start playing.


<legend oncanplay="go()">Legend text here</legend>   <!-- Executes the go() function -->

oncanplaythrough - The JavaScript code to be run when a file can be played all the way to the end without further need of buffering.


<legend oncanplaythrough="go()">Legend text here</legend>   <!-- Executes the go() function -->

oncuechange - The JavaScript code to be run when the cue changes when using the track element.


<legend oncuechange="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondurationchange - The JavaScript code to be run when the length of the media is changed.


<legend ondurationchange="go()">Legend text here</legend>   <!-- Executes the go() function -->

onemptied - The JavaScript code to be run when a media resource element suddenly becomes empty, usually due to an error.


<legend onemptied="go()">Legend text here</legend>   <!-- Executes the go() function -->

onended - The JavaScript code to be run when the media has reach the end.


<legend onended="go()">Legend text here</legend>   <!-- Executes the go() function -->

onloadeddata - The JavaScript code to be run when media data is loaded and playback can start.


<legend onloadeddata="go()">Legend text here</legend>   <!-- Executes the go() function -->

onloadedmetadata - The JavaScript code to be run when metadata has been loaded.


<legend onloadedmetadata="go()">Legend text here</legend>   <!-- Executes the go() function -->

onloadstart - The JavaScript code to be run when the media resource has started loading.


<legend onloadstart="go()">Legend text here</legend>   <!-- Executes the go() function -->

onpause - The JavaScript code to be run when the media resource has been paused.


<legend onpause="go()">Legend text here</legend>   <!-- Executes the go() function -->

onplay - The JavaScript code to be run when the media resource starts playback.


<legend onplay="go()">Legend text here</legend>   <!-- Executes the go() function -->

onplaying - The JavaScript code to be run when playback has already begun.


<legend onplaying="go()">Legend text here</legend>   <!-- Executes the go() function -->

onprogress - The JavaScript code to be run when the browser is fetching the media data.


<legend onprogress="go()">Legend text here</legend>   <!-- Executes the go() function -->

onratechange - The JavaScript code to be run when the playback rate changes.


<legend onratechange="go()">Legend text here</legend>   <!-- Executes the go() function -->

onseeked - The JavaScript code to be run when the seeking attribute is set to false indicating that seeking has finished.


<legend onseeked="go()">Legend text here</legend>   <!-- Executes the go() function -->

onseeking - The JavaScript code to be run hen the seeking attribute is set to true indicating that seeking is currently active.


<legend onseeking="go()">Legend text here</legend>   <!-- Executes the go() function -->

onstalled - The JavaScript code to be run when the browser is unable to continue fetching media data.


<legend onstalled="go()">Legend text here</legend>   <!-- Executes the go() function -->

onsuspend - The JavaScript code to be run when media data has stopped before being completely loaded.


<legend onsuspend="go()">Legend text here</legend>   <!-- Executes the go() function -->

ontimeupdate - The JavaScript code to be run when the media resources current playback position has changed.


<legend ontimeupdate="go()">Legend text here</legend>   <!-- Executes the go() function -->

onvolumechange - The JavaScript code to be run when the volume has changed or been muted.


<legend onvolumechange="go()">Legend text here</legend>   <!-- Executes the go() function -->

onwaiting - The JavaScript code to be run when the media resource has paused but is expected to resume.


<legend onwaiting="go()">Legend text here</legend>   <!-- Executes the go() function -->

Mouse

onclick - The JavaScript code to be run when a mouse is clicked on the element.


<legend onclick="go()">Legend text here</legend>   <!-- Executes the go() function -->

ondblclick - The JavaScript code to be run when a mouse is double clicked on the element.


<legend ondblclick="go()">Legend text here</legend>   <!-- Executes the go() function -->

onmousedown - The JavaScript code to be run when the mouse button is pressed down while the cursor is over the element.


<legend onmousedown="go()">Legend text here</legend>   <!-- Executes the go() function -->

onmousemove - The JavaScript code to be run when the mouse button is moved.


<legend onmousemove="go()">Legend text here</legend>   <!-- Executes the go() function -->

onmouseout - The JavaScript code to be run when the mouse cursor moves off an element.


<legend onmouseout="go()">Legend text here</legend>   <!-- Executes the go() function -->

onmouseover - The JavaScript code to be run when the mouse cursor moves over an element.


<legend onmouseover="go()">Legend text here</legend>   <!-- Executes the go() function -->

onmouseup - The JavaScript code to be run when the mouse button is released while the cursor is over the element.


<legend onmouseup="go()">Legend text here</legend>   <!-- Executes the go() function -->

onwheel - The JavaScript code to be run when the mouse wheel rolls up or down over an element.


<legend onwheel="go()">Legend text here</legend>   <!-- Executes the go() function -->

Window

NONE

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