HTML <map> tagS2C Home   « HTML <map> tag

Definition

The <map> tag is used to define to define a client-side image map that has clickable areas.

Example


<p>Click on an object in the picture to interact with it.</p>
<img src="https://server2client.com/images/enhancedimagesmall.jpg"
     alt="interaction" 
     width="300" 
     height="200" 
     usemap="#lesson3">
<map id="lesson3" name="lesson3">
  <area shape="rect"
        alt="paper"
        coords="10,10,156,190" 
        href="javascript:alert('blank sheet of paper');">
  <area shape="circle"
        alt="apple"
        coords="235,45,50" 
        href="https://server2client.com/pages/apple.html">
  <area shape="circle"
        alt="tomato"
        coords="230,145,25" 
        href="https://server2client.com/pages/tomato.html">
</map>

Click on an object in the picture to interact with it.

interaction paper apple tomato

Required Attributes

Optional Attributes

name - specifies a name for the map.

When the name attribute is used and the id attribute is also present it must contain the same value as the name attribute.


<map id="mapone" name="mapone">Map information here</map>

Global Attributes

Common

class - specifies a classname for the element allowing you to apply the style of the predefined class to the content.


<map class="classname">Map information here</map>

style - specifies an inline style for the element allowing you to apply the style to the content.


<map style="color:red;text-align:left">Map information here</map>

title - specifies extra information about the content.


<map title="information about the content">Map information here</map>

Keyboard

accesskey - specifies a keyboard shortcut to associate with the element.


<var accesskey="aKeyValue">Map information here</map>

tabindex - specifies a tab order for the element.


<var tabindex="someNumber">Map information here</map>

Language

dir - specifies the directional flow of the content.


<map dir="ltr">Map information here</map>   <!-- The text will flow from left to right -->
<map dir="rtl">Map information here</map>   <!-- The text will flow from right to left -->

lang - specifies a language code for the content of the element.


<map lang="en">Map information here</map>

spellcheck - specifies whether the element is to have its spelling checked.


<!-- Valid values are true and  false - default is inherited / browser specific. -->
<map spellcheck="true">Map information here</map>

translate - specifies whether the content of the element can be translated.


<!-- Valid values are yes and  no - default is yes. -->
<map translate="no">Map information here</map> 

Miscellaneous

contenteditable - specifies whether the content of the element is editable.


<!-- Valid values are true and  false - default is inherited. -->
<map contenteditable="false">Map information here</map> 

draggable - specifies whether the the element is draggable.

Only text selections, images, and links can be dragged.


<!-- Valid values are true and  false - default is browser specific. -->
<map draggable="true">Map information here</map>

hidden - specifies whether the element is not yet, or no longer, relevant.


<!-- Valid values are an empty string or hidden -->
<map hidden>Map information here</map> 
<map hidden="hidden">Map information here</map> 

Event Attributes

Document

onabort - The JavaScript code to be run on abort.


<map onabort="go()">Map information here</map>   <!-- Executes the go() function -->

onerror - The JavaScript code to be run when an error occurs when the file is being loaded.


<map onerror="go()">Map information here</map>   <!-- Executes the go() function -->

onload - The JavaScript code to be run when the document is loaded.


<map onload="go()">Map information here</map>   <!-- Executes the go() function -->

onresize - The JavaScript code to be run when the browser window is resized.


<map onresize="go()">Map information here</map>   <!-- Executes the go() function -->

onscroll - The JavaScript code to be run when the scrollbar of an element is being scrolled.


<map onscroll="go()">Map information here</map>   <!-- Executes the go() function -->

onunload - The JavaScript code to be run once a page has unloaded or the browser window has been closed.


<map onunload="go()">Map information here</map>   <!-- Executes the go() function -->

Document Element

oncopy - The JavaScript code to be run when the user copies the content of an element.


<map oncopy="go()">Map information here</map>   <!-- Executes the go() function -->

oncut - The JavaScript code to be run when the user cuts the content of an element.


<map oncut="go()">Map information here</map>   <!-- Executes the go() function -->

onpaste - The JavaScript code to be run when the user pastes some content into an element.


<map onpaste="go()">Map information here</map>   <!-- Executes the go() function -->

Drag and Drop

ondrag - The JavaScript code to be run when an element is dragged.


<map ondrag="go()">Map information here</map>   <!-- Executes the go() function -->

ondragend - The JavaScript code to be run when an element has stopped being dragged.


<map ondragend="go()">Map information here</map>   <!-- Executes the go() function -->

ondragenter - The JavaScript code to be run when an element has been dragged to a valid drop target.


<map ondragenter="go()">Map information here</map>   <!-- Executes the go() function -->

ondragleave - The JavaScript code to be run when an element leaves a valid drop target.


<map ondragleave="go()">Map information here</map>   <!-- Executes the go() function -->

ondragover - The JavaScript code to be run when an element is being dragged over a valid drop target.


<map ondragover="go()">Map information here</map>   <!-- Executes the go() function -->

ondragstart - The JavaScript code to be run at the start of a drag operation.


<map ondragstart="go()">Map information here</map>   <!-- Executes the go() function -->

ondrop - The JavaScript code to be run when dragged element is being dropped.


<map ondrop="go()">Map information here</map>   <!-- Executes the go() function -->

Form

onblur - The JavaScript code to be run on abort.


<map onblur="go()">Map information here</map>   <!-- Executes the go() function -->

onchange - The JavaScript code to be run when object changed and attempt to leave field.


<map onchange="go()">Map information here</map>   <!-- Executes the go() function -->

oncontextmenu - The JavaScript code to be run when a context menu is triggered.


<map oncontextmenu="go()">Map information here</map>   <!-- Executes the go() function -->

onfocus - The JavaScript code to be run when the element gets focus.


<map onfocus="go()">Map information here</map>   <!-- Executes the go() function -->

oninput - The JavaScript code to be run when an element gets user input.


<map oninput="go()">Map information here</map>   <!-- Executes the go() function -->

oninvalid - The JavaScript code to be run when an element is invalid.


<map oninvalid="go()">Map information here</map>   <!-- Executes the go() function -->

onreset - The JavaScript code to be run when the reset button of a form is clicked.


<map onreset="go()">Map information here</map>   <!-- Executes the go() function -->

onselect - The JavaScript code to be run when some or all of the contents of an object are selected.


<map onselect="go()">Map information here</map>   <!-- Executes the go() function -->

onsubmit - The JavaScript code to be run when a form is submitted.


<map onsubmit="go()">Map information here</map>   <!-- Executes the go() function -->

Keyboard

onkeydown - The JavaScript code to be run when an element is in focus and keyboard key is pressed.


<map onkeydown="go()">Map information here</map>   <!-- Executes the go() function -->

onkeypress - The JavaScript code to be run when an element is in focus and keyboard key is pressed down and released.


<map onkeypress="go()">Map information here</map>   <!-- Executes the go() function -->

onkeyup - The JavaScript code to be run when an element is in focus and keyboard key is released.


<map onkeyup="go()">Map information here</map>   <!-- Executes the go() function -->

Media

oncanplay - The JavaScript code to be run when a file has buffered enough so it is ready to start playing.


<map oncanplay="go()">Map information here</map>   <!-- Executes the go() function -->

oncanplaythrough - The JavaScript code to be run when a file can be played all the way to the end without further need of buffering.


<map oncanplaythrough="go()">Map information here</map>   <!-- Executes the go() function -->

oncuechange - The JavaScript code to be run when the cue changes when using the track element.


<map oncuechange="go()">Map information here</map>   <!-- Executes the go() function -->

ondurationchange - The JavaScript code to be run when the length of the media is changed.


<map ondurationchange="go()">Map information here</map>   <!-- Executes the go() function -->

onemptied - The JavaScript code to be run when a media resource element suddenly becomes empty, usually due to an error.


<map onemptied="go()">Map information here</map>   <!-- Executes the go() function -->

onended - The JavaScript code to be run when the media has reach the end.


<map onended="go()">Map information here</map>   <!-- Executes the go() function -->

onloadeddata - The JavaScript code to be run when media data is loaded and playback can start.


<map onloadeddata="go()">Map information here</map>   <!-- Executes the go() function -->

onloadedmetadata - The JavaScript code to be run when metadata has been loaded.


<map onloadedmetadata="go()">Map information here</map>   <!-- Executes the go() function -->

onloadstart - The JavaScript code to be run when the media resource has started loading.


<map onloadstart="go()">Map information here</map>   <!-- Executes the go() function -->

onpause - The JavaScript code to be run when the media resource has been paused.


<map onpause="go()">Map information here</map>   <!-- Executes the go() function -->

onplay - The JavaScript code to be run when the media resource starts playback.


<map onplay="go()">Map information here</map>   <!-- Executes the go() function -->

onplaying - The JavaScript code to be run when playback has already begun.


<map onplaying="go()">Map information here</map>   <!-- Executes the go() function -->

onprogress - The JavaScript code to be run when the browser is fetching the media data.


<map onprogress="go()">Map information here</map>   <!-- Executes the go() function -->

onratechange - The JavaScript code to be run when the playback rate changes.


<map onratechange="go()">Map information here</map>   <!-- Executes the go() function -->

onseeked - The JavaScript code to be run when the seeking attribute is set to false indicating that seeking has finished.


<map onseeked="go()">Map information here</map>   <!-- Executes the go() function -->

onseeking - The JavaScript code to be run hen the seeking attribute is set to true indicating that seeking is currently active.


<map onseeking="go()">Map information here</map>   <!-- Executes the go() function -->

onstalled - The JavaScript code to be run when the browser is unable to continue fetching media data.


<map onstalled="go()">Map information here</map>   <!-- Executes the go() function -->

onsuspend - The JavaScript code to be run when media data has stopped before being completely loaded.


<map onsuspend="go()">Map information here</map>   <!-- Executes the go() function -->

ontimeupdate - The JavaScript code to be run when the media resources current playback position has changed.


<map ontimeupdate="go()">Map information here</map>   <!-- Executes the go() function -->

onvolumechange - The JavaScript code to be run when the volume has changed or been muted.


<map onvolumechange="go()">Map information here</map>   <!-- Executes the go() function -->

onwaiting - The JavaScript code to be run when the media resource has paused but is expected to resume.


<map onwaiting="go()">Map information here</map>   <!-- Executes the go() function -->

Mouse

onclick - The JavaScript code to be run when a mouse is clicked on the element.


<map onclick="go()">Map information here</map>   <!-- Executes the go() function -->

ondblclick - The JavaScript code to be run when a mouse is double clicked on the element.


<map ondblclick="go()">Map information here</map>   <!-- Executes the go() function -->

onmousedown - The JavaScript code to be run when the mouse button is pressed down while the cursor is over the element.


<map onmousedown="go()">Map information here</map>   <!-- Executes the go() function -->

onmousemove - The JavaScript code to be run when the mouse button is moved.


<map onmousemove="go()">Map information here</map>   <!-- Executes the go() function -->

onmouseout - The JavaScript code to be run when the mouse cursor moves off an element.


<map onmouseout="go()">Map information here</map>   <!-- Executes the go() function -->

onmouseover - The JavaScript code to be run when the mouse cursor moves over an element.


<map onmouseover="go()">Map information here</map>   <!-- Executes the go() function -->

onmouseup - The JavaScript code to be run when the mouse button is released while the cursor is over the element.


<map onmouseup="go()">Map information here</map>   <!-- Executes the go() function -->

onwheel - The JavaScript code to be run when the mouse wheel rolls up or down over an element.


<map onwheel="go()">Map information here</map>   <!-- Executes the go() function -->

Window

NONE

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